Star Buster Planning

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Jyrvess Ertil
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Star Buster Planning

Post by Jyrvess Ertil » Thu Aug 06, 2020 12:21 am

So....we have some skill checks to pass!

We are kind of Intellect heavy but I think we can use any skill to take on the challenge if it could make sense.

So to kind of keep a tally here:
Intellect 5(Druuuuuuugs)
Computers 2
Education 1
Lore 1
Warfare 1
Outer Rim 1

Cunning 3
Deception 2
Skullduggery 1
Perception 1
Streetwise 1

Those are skills I have the best shot at, but there is some overlap with other players.

Also right now we have a floating Triumph that can be added to 1 of these rolls we make. Not sure what all that can do, I know on my end I can spend it to add an extra success to my Warfare checks and I assume there are other Talents that work similarly.
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Vincenzo Senesca
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Re: Star Buster Planning

Post by Vincenzo Senesca » Thu Aug 06, 2020 2:39 am

Yay skill checks?

Seems like we should save things like out highest int skills for the daunting rolls if need be. Sadly I don't think anythign like Short Cut, indistinguishable, or Free running will beany help for me here. g

Brawn 4 (Drugs!)
Athletics: 2
Brawl: 1 (Questionably useful)
Resilence: 1

Agility: 3
Coordination: 1
Stealth:1

Cunning: 3
Skulduggery: 1
Perception: 1
Deception: 1
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Tosath Nazora
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Re: Star Buster Planning

Post by Tosath Nazora » Thu Aug 06, 2020 8:13 am

This is all of my skills. I've got most of my XP in talents, and I definitely have a more focused build.

My three best that I can do are Medicine, Education and Charm. Anything else is really a crap shoot. I could potentially do Intellect based skills with no skill ranks with Average checks and be able to pass them though.

Intellect 5 (Drugs are bad, mkay)
Education 2
Medicine 3

Presence 2
Charm 2
Negotiation 1

Cunning 2
Streetwise 1

Edit: I'd suggest saving the triumph and using it if someone equals out on success/failure on a roll. And if we don't end up with a roll like that (all passed or too deep in the hole with failures) then use it on the last roll to provide some sort of story effect to ease escape.
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Claymore Frost
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Re: Star Buster Planning

Post by Claymore Frost » Thu Aug 06, 2020 9:02 am

Intellect - 5 (drugs)
Astrogation - 1
Computers - 2
Core Worlds - 1
Mechanics - 1

Agility - 3
Range Light - 2
Stealth - 1

Genetically Engineered - 1 Strain - 1 boost Agility checks

---------
Long day...
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Jyrvess Ertil
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Re: Star Buster Planning

Post by Jyrvess Ertil » Thu Aug 06, 2020 9:20 am

So if we can do a Computers(Clay), Medicine(Tos), and Education(Tos) check on Daunting; Then Warfare(Jyr), Athletics(Vin), Mechanics(Clay), Outer Rim(Jyr) on Hard; Deception (Jyr), Skullduggery(Vince), and then either Perception(Jyr or VInce) or Stealth(Clay)?

That sound like a good mix?
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Tosath Nazora
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Re: Star Buster Planning

Post by Tosath Nazora » Thu Aug 06, 2020 9:53 am

Seems reasonable to me. But do we need to wait on GM to kick it off for entering the base?
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Jyrvess Ertil
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Re: Star Buster Planning

Post by Jyrvess Ertil » Thu Aug 06, 2020 10:05 am

No idea, I figure we should probably have some sort of IC plan.

Though 'make it up as we go along' is always a good one. Maybe we use the Medicine check to fake critical injury on one of us or the prisoner when we find her? The rest are pretty easy to work in...well besides Outer Rim but really I could do Lore instead.
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Raven Cadera
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Re: Star Buster Planning

Post by Raven Cadera » Thu Aug 06, 2020 12:21 pm

Honor wrote:
Wed Aug 05, 2020 8:27 am
"Alright," the pilot said, one of Nerra's people in uniform. "I can't stay here, so you're all going to have to find your own way off the ship. Prison sector is down on level 23, so you'll need to gain access to a lift. Once there you should be able to find a prisoner oversight station to figure out which one she's in. Once you've got her... well, I'd go for an escape pod but if you find you need to do it in a rush gunning for a transport won't be the worst option. Just.. be careful, alright? Nerra sent us here to save someone. No sense getting blown out of the sky on the way out, or pulling something too risky, yea?" he put his hand on Nazora's shoulder.

"Kamda needs you," he said to Nazora and then looked to the others, "All of you. Now go, quickly, before they come back and get suspicious."


I think you're good to start. :)

Heist has a bit more narrative power to the players.
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Honor
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Re: Star Buster Planning

Post by Honor » Thu Aug 06, 2020 12:39 pm

I'll just parrot the above :D

Thanks for looking out :D

Heist is meant to be fluid so you all can sorta say "this was the plan all along" with your posts.
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Vincenzo Senesca
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Re: Star Buster Planning

Post by Vincenzo Senesca » Thu Aug 06, 2020 1:22 pm

Indeed, if someone doesn't start things off soon ill do the thing.
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Tosath Nazora
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Re: Star Buster Planning

Post by Tosath Nazora » Thu Aug 06, 2020 1:35 pm

Vincenzo and Jyrvess get an upgrade each on their next rolls, thanks to two Triumphs on first roll
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Jyrvess Ertil
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Re: Star Buster Planning

Post by Jyrvess Ertil » Thu Aug 06, 2020 11:59 pm

I will need to go last or the Advantages Reset.

My first roll will be a Knowledge check as well to hopefully do another round of advantages
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Tosath Nazora
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Re: Star Buster Planning

Post by Tosath Nazora » Fri Aug 07, 2020 8:35 am

I'll wait a few more rolls to do medicine when we're narratively closer to the prisoner. Go ahead with another round and Tosath will just follow along.
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Jyrvess Ertil
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Re: Star Buster Planning

Post by Jyrvess Ertil » Fri Aug 07, 2020 9:02 am

Alright Vince or Clay want to try one of the hard rolls?
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Claymore Frost
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Re: Star Buster Planning

Post by Claymore Frost » Fri Aug 07, 2020 9:47 am

I can do a Mechanics check, but need to frame it up first
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Vincenzo Senesca
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Re: Star Buster Planning

Post by Vincenzo Senesca » Fri Aug 07, 2020 10:37 am

I'll take a shot at athletics when I get home. Work is basically too busy for posting nowadays.
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Tosath Nazora
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Re: Star Buster Planning

Post by Tosath Nazora » Fri Aug 07, 2020 8:57 pm

Yet another triumph from Tosath, upgrading the next skill roll for whoever goes next
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Jyrvess Ertil
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Re: Star Buster Planning

Post by Jyrvess Ertil » Fri Aug 07, 2020 9:20 pm

That was success 7. The rest are average fluffy rolls. Going to throw a deception roll for fluff. And we have one more check after that for fluff as well.
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